Pat’s main-arc character: a tiefling with a prehensile tail, a wood-mage wizard who later also casts spells described as sorcerous. Never named on mic across any of the five main-arc sessions.
History
- Introduced as a tiefling wood mage/wizard; uses the Wand of Memory Lapse on Mary twice to erase an awkward encounter at her door, and later again after Connor insults her; conjures a wooden stick and throws it at an attacking goblin family, accidentally killing the goblin father when he falls off a balcony 2023-09-12 @ 02:56:41, @ 03:06:06, @ 03:24:07, @ 03:43:33.
- Flies the heist’s loot chest to the bank roof and loots it into a bag of holding 2023-10-01 @ 02:42:00–03:57:41.
- Casts the new spell Cicero/Sirocco, a furnace-hot blast that triggers the Dyson Dynamo’s citywide firestorm; flies Ozan out of the blaze; sets up a refugee triage camp afterward 2023-10-15 @ 00:21:51, @ 01:30:03, @ 01:49:39.
- Fails to buy the spell Skeleton Crew from a refugee wizard; scries on Cadillac for seven minutes; casts Fly on the party’s boat and hands control to his familiar, a luck dragon named Randy; trips a magical Alarm sneaking disguised into Lutathal 2023-10-24 @ 00:38:18, @ 00:49:09–00:54:54, @ 01:08:23, @ 01:38:37.
- Casts the “Neuralizer” memory-lapse spell on a TIU investigator mid-interrogation; later intimidates/bluffs a carpet shopkeeper out of a discarded firework carpet and Neuralizes him too, to cover up admitting the carpet will be raced 2023-11-28 @ 00:46:48, @ 01:52:22–01:56:28.
Unresolved
Described as a wizard (wood-mage specialist) in sessions 1, 2, and 4, but as a “sorcerer” with an improved familiar in session 5 — never explained on-mic whether this is a class change, multiclass, or just loose terminology. His character name is never stated in any session; Jake (DM) and the other players address him exclusively as “Pat” across all five sessions, including in clearly in-character moments (e.g. casting the Wand of Memory Lapse, the “Neuralizer” interrogation scene) 2023-09-12, 2023-11-28.