Also heard as: Todd, Tad
A human fighter who fights with two spike shields, carries the party’s torches, and has no darkvision. The most consistently-named and stable PC across the whole Ravenloft campaign; AC climbs to 24+ (26 fighting defensively, higher still with buffs) by the later sessions.
History
- Introduced carrying two spike shields at the roadside inn 2022-12-06 @ 00:16:20.
- Learns from Madame Eva’s tarot vision that he does not die to a vampire, but chokes on a sausage decades later 2022-12-06 @ 03:45:11.
- Bumps a suit of armor with someone breathing inside it, interrupting Strahd’s organ music 2022-12-18 @ 00:31:45.
- Sets the Strahd decoy mannequin on fire, then critically fumbles a thrown shield into his own face and stuns himself 2022-12-18 @ 00:53:45, @ 01:29:07.
- Falls through a trap door into the flooded lower dungeon and finds a gold-filled treasure chest 2022-12-18 @ 02:22:33–02:31:28.
- Trapped at the bottom of a hundred-foot funnel shaft with Ozan’s character, across from gold-filled cells 2022-12-26 @ 00:34:37.
- Ignites a poison gas trap by throwing a lit torch into it to test flammability, starting a fire that burns for the rest of the session 2022-12-26 @ 01:17:44–01:18:21.
- Spends many rounds breaking down a reinforced door to free the prisoner Murph 2022-12-26 @ 02:58:23–03:03:16.
- Tanks at the top of a stairwell against two golems, dropping a looted chest mid-flight to survive 2023-03-12 @ 00:59:51–01:00:50.
- Trying to help free Donovan’s mist form from a handy haversack, destroys the haversack instead, tearing open a gate to the Astral Plane 2023-03-18 @ 00:21:03–00:24:21 (approximate).
- Finds a previously-rescued prisoner dead, eyes removed, and presses on alone toward a tower with a pulsing red glass “heart” as the session ends 2023-03-18 @ end of session.
- Continues exploring the upper dungeon alone while the rest of the party rests at low HP, avoiding a spiderweb-filled room and fixating on the pulsating red light 2023-03-18 @ 00:02:46–00:03:14.
Unresolved
Todd’s class/build is mostly inferred from play (shields, Strength, tanking) rather than ever stated outright on-mic 2023-03-12.